Episode 33 Show Notes — http://cococrew.org/cococrew-podcast-33.html
Source:: Episode 33 — Interview w/ Joel Ewy, Infocom ZIP source, OS-9 modules, Internet BBSing
Episode 32 — Interview w/ L. Curtis Boyle, Game Master Cartridge overview, Super Kid review
Episode 32 Show Notes — http://cococrew.org/cococrew-podcast-32.html
Source:: Episode 32 — Interview w/ L. Curtis Boyle, Game Master Cartridge overview, Super Kid review
Episode 31 — Interview w/ Mark Sherman, Year-end Roundtable, Xmas Rush review
Episode 31 Show Notes — http://cococrew.org/cococrew-podcast-31.html
Source:: Episode 31 — Interview w/ Mark Sherman, Year-end Roundtable, Xmas Rush review
Episode 30 — Interview w/ Brian Moriarty, Infocom hacking, etc.
Episode 30 Show Notes — http://cococrew.org/cococrew-podcast-30.html
Source:: Episode 30 — Interview w/ Brian Moriarty, Infocom hacking, etc.
Episode 29 — Tandy Assembly Victory Lap!
Episode 29 Show Notes — http://cococrew.org/cococrew-podcast-29.html
Source:: Episode 29 — Tandy Assembly Victory Lap!
Episode 28 — Interview w/ David Ladd, Clowns and Balloons, CoCo3 BASIC programs on cartridge!
Episode 28 Show Notes — http://cococrew.org/cococrew-podcast-28.html
Source:: Episode 28 — Interview w/ David Ladd, Clowns and Balloons, CoCo3 BASIC programs on cartridge!
Episode 27 — Interview w/ Glen Hewlett, Pac Man transcode, BASIC programs on cartridge
Episode 27 Show Notes — http://cococrew.org/cococrew-podcast-27.html
Source:: Episode 27 — Interview w/ Glen Hewlett, Pac Man transcode, BASIC programs on cartridge
Episode 26 — Interview w/ Jim Brain, Self-modifying code, LogiCall
Episode 26 Show Notes — http://cococrew.org/cococrew-podcast-26.html
Source:: Episode 26 — Interview w/ Jim Brain, Self-modifying code, LogiCall
Episode 25 — Machine code, SFGE 2017, ‘Retro’ crash…
Episode 25 Show Notes — http://cococrew.org/cococrew-podcast-25.html
Source:: Episode 25 — Machine code, SFGE 2017, ‘Retro’ crash…
Episode 24 — Back in the CoCo groove!
Episode 24 Show Notes — http://cococrew.org/cococrew-podcast-24.html


